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Prism spells

Some magic in Alora is not learned but found. It lies in treasure chests, bound in prisms and idols, and whoever puts one in a spellbook may cast it from there for ever after, mana allowing. 105 such spells are known.

  • AlertnessCast by Cleric, Psionicist.Alertness renders the target resistant to the sleep spell.
  • Animate DeadCast by Cleric, Paladin.After a mobile has been killed, the magic user has the ability to animate the corpse of the recently deceased mob.
  • Antimagic ShellCast by Mage, Cleric, Ranger, Psionicist, Paladin.Antimagic shell makes the target more resistant to all magic, including helpful magic.
  • Aqua BreathCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell allows you to breath in water areas and underwater.
  • ArrowCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.Shoots an arrow of pure energy at the target.
  • Astral WalkCast by Mage, Cleric, Psionicist.Astral walk carries you in a flash of light to the room where your target is.
  • BlessCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell improves the attack roll and willpower save of the target character.
  • BlindCast by Mage, Cleric, Druid, Ranger, Psionicist.When you are blind you cannot see the room, your inventory or other people, and you suffer an attack roll penalty.
  • BloodpurgeCast by Cleric, Druid, Paladin.After the great war, a plague of vampirism spread in and around Tarsonis and Midian.
  • Book of ArokahnCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.Allows the caster to create a prism spellbook capable of containing more than the regular number of prism spells.
  • BounceCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell gives the recipient a bonus to mobility: +25 AC per Effect rune.
  • BreathCast by Mage, Psionicist.You draw breath, brace yourself, and bellow the element of your prism at the target: fire, cold, lightning, acid, gas and the rest, each after its rune.
  • CantripCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.The simplest spell available to casters in the realms: a harmless display of sparks and fireworks.
  • Change SexCast by Druid, Ranger.This spell changes your own sex for a while.
  • Charm PersonCast by Mage, Cleric, Druid, Psionicist, Paladin.The charm spell, if successful, will place the victim (only mobs, attempts to charm other player-characters may incur the wrath of the gods) under your control for the duration of…
  • ClarityCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.
  • ConeCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.A cone of pure energy erupts from the caster.
  • Conjure ElementalCast by Druid, Ranger.Conjure a powerful elemental to your aid.
  • Continual LightCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell creates a ball of light, which you can hold as a light source.
  • Control WeatherCast by Mage, Cleric, Druid, Ranger, Psionicist.Control weather leans on the sky over the area you stand in.
  • Create FireCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell brings forth a magical fire from the ground.
  • Create FoodCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.Create Food creates different kind of foods depending on the area you are in.
  • Create LiquidCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.Allows you to fill a container with a specific liquid, depending on the elemental rune you add.
  • Create SpringCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell brings forth a magical spring from the ground, which has the same properties as a fountain.
  • CurseCast by Mage, Cleric, Druid, Psionicist, Paladin.This spell reduces the character's attack roll, and willpower save.
  • DeemCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.DEEM is a prism spell which tells you what your chances are of attacking or killing an opponent.
  • Detect InvisibilityCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell enables the caster to detect invisible objects and characters.
  • Dispel MagicCast by Mage, Cleric, Druid, Ranger, Psionicist.This spell dispels magical affects on the victim.
  • DistortCast by Mage, Psionicist.This powerful spell warps space around any target, doing massive damage.
  • DrainCast by Mage, Cleric, Druid, Psionicist, Paladin.Does damage to your enemy by draining hitpoints from them.
  • DreamCast by Mage, Cleric, Psionicist, Paladin.This spell enables you to cast a dream or message on a sleeping player.
  • EarthquakeCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell damages everyone fighting you in the room.
  • Eldritch SphereCast by Mage, Cleric, Psionicist, Paladin.This powerful spell increases your resistance to both magical and non-magical attacks.
  • Enchant WeaponCast by Mage.This spell imbues a weapon with a magical enchantment, increasing its to-hit and to-dam bonuses.
  • EnduranceCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.
  • EntangleCast by Druid, Ranger.Vines grow from the floor, entangling the target, making it harder to move around.
  • Extradimensional PortalCast by Mage, Cleric, Druid, Ranger, Psionicist.This spell creates a massive sized container in your inventory.
  • Faerie FireCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell lowers the target's mobility (5 per Effect rune) and stops it from hiding or sneaking.
  • Faerie FogCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell reveals all manner of invisible, hidden, and sneaking creatures in the same room as you.
  • FarsightCast by Mage, Cleric, Ranger.Farsight shows you the room your target is in, as though you stood there and looked: the place, and who and what is in it.
  • FearCast by Mage, Cleric, Druid, Psionicist, Paladin.This spell causes the victim to temporarily fear the caster, making them cower in fear (and attack less often).
  • FigmentCast by Cleric, Psionicist.Causes an 'illusion' to appear in the room for a short duration, allowing you to trick other players.
  • FistCast by Mage, Cleric, Druid, Psionicist.Summons a fist of force (base rune dagaz).
  • FlyCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell (base rune ehwaz) enables the target character to fly.
  • FortuneCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.
  • GlamourCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.
  • GraceCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.
  • HealCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.Heals a certain number of hitpoints of the target.
  • Holy AvengerCast by Cleric, Paladin.This spell (cast with the holy avenger base rune) turns a weapon into a holy slight speed and damage increase.
  • Holy SymbolCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.Creates a holy symbol you can hold in your hands.
  • IdentifyCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.Any object in the game may have additional (magical or mundane) powers that are not apparent at first glance.
  • Inner PeaceCast by Cleric, Paladin.Inner peace lets you attain perfect mental balance.
  • InvisibilityCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.The invisibility spell ('invis' for short) makes the target character invisible.
  • IronwoodCast by Druid, Ranger.This Nature spell transforms an item of true wood in your inventory into ironwood.
  • KnockCast by Mage.This spell unlocks doors and locked containers.
  • LevitateCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell (base rune raidho) enables the target character to levitate.
  • Locate ObjectCast by Mage, Cleric, Ranger.This spell reveals the location of all objects with the given name.
  • MeteorCast by Mage, Psionicist.Summons a meteor to strike upon your enemy, doing both magical and bludgeoning damage.
  • Midas TouchCast by Mage, Cleric, Druid, Psionicist.Turns an object in your inventory into gold.
  • Mind ThrustCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This is one of the first attack spells a psionicist has available.
  • Pass DoorCast by Mage.This spell enables the caster to pass through closed doors.
  • Phantom SteedCast by Mage, Druid, Ranger, Psionicist.Summons a Phantom Steed.
  • PoisonCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell reduces the strength of the victim, as well as reducing the victim's regeneration rate.
  • PortalCast by Mage, Cleric, Psionicist.These spells allow the very shape of space and time to be warped at the caster's bidding:
  • Psionic BlowCast by Cleric, Psionicist.The best attack spell for a psionicist, psionic blow allows you to BLAST your enemy with the full force of your mind.
  • Psychic ArmorCast by Mage, Cleric, Druid, Psionicist, Paladin.Allows the psionicist to shape a mental barrier around his body, making him resistant to magic.
  • Rancor ShieldCast by Mage, Cleric, Psionicist, Paladin.Rancor Shield conjures an encompassing shield of magic which will return the attacks of your enemy depending on the elemental rune added.
  • RechargeCast by Mage.This spell is used to recharge wands and staves after use.
  • RefreshCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell refreshes the movement points of a character who is out of movement points.
  • RegenerateCast by Cleric, Druid, Paladin.This spell regenerates bodyparts broken, burned or lost in combat.
  • ResilienceCast by Mage, Cleric, Psionicist, Paladin.Resilience renders the victim resistant to draining attacks.
  • ResurrectCast by Cleric, Druid, Paladin.'RESURRECT' This Cleric spell allows a Cleric to resurrect a player on the spot, without the need for the dead player to walk back to his/her corpse.
  • Resurrect PetCast by Druid, Ranger.This Nature spell allows the caster, given the appropriate complexity, to resurrect a pet.
  • RoseCast by Mage, Cleric, Druid, Ranger, Psionicist.This spell allows the caster to summon a rose or a pendant for a loved one.
  • Rosethorn ArmorCast by Druid, Ranger.Druids can cast the 'rosethorn armor' spell.
  • RunegateCast by Mage, Cleric, Psionicist.Invokes a mystical pillar which you can use to travel to any of your runebook locations.
  • SagacityCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell increases your wisdom for its duration.
  • SalveCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.A very weak healing spell.
  • SanctuaryCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.Sanctuary conjures an encompassing shield of magic which will halve the damage you receive from most attacks.
  • ScryCast by Mage, Cleric, Ranger.This spell will allow the character to scry (look) in to nearby rooms.
  • ShapeshiftCast by Mage, Cleric, Druid, Ranger, Psionicist.Allows a caster to transform into a beast.
  • SleepCast by Mage, Cleric, Psionicist, Paladin.These commands change your position.
  • SlowCast by Cleric, Druid, Paladin.Slow lowers your enemy's speed.
  • SoulbindCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.The soulbind spell allows you to convert the soul of a target into an elemental rune.
  • StrengthCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.The most common concern with strength deals with how much your character can carry.
  • SummonCast by Mage, Cleric, Druid, Psionicist.This spell summons a character from elsewhere in the Realms to your own location.
  • Summon BearCast by Mage, Druid, Ranger, Psionicist.Golden light rumbles forth and melts into the fur and mass of a bear.
  • Summon FaerieCast by Mage, Druid, Ranger, Psionicist.Summons a faerie to your aid.
  • Summon FamiliarCast by Mage, Cleric, Druid, Ranger, Psionicist.Summons a familiar to your aid, taking place as your pet.
  • Summon VerminCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.By default, summoned creatures are caster level - 2, until they hit a predefined cap.
  • Summon WolfCast by Mage, Cleric, Druid, Ranger, Psionicist.Pale light leaps forth and takes the shape of a grey wolf.
  • SunbeamCast by Druid, Ranger.This is a Nature class spell.
  • TeleportCast by Mage, Cleric, Druid, Ranger, Psionicist.This spell takes you from your current location to a random location somewhere in the world.
  • ThornsCast by Druid, Ranger.Thorns surrounds you, the caster, with a shield of thorns that strikes back at melee attackers.
  • Thought SenseCast by Cleric, Psionicist.Allows the psionicist to listen to thoughts in a room, revealing up to 1 + Effect HIDDEN creatures with an Intelligence of 10 or more.
  • Time FluxCast by Cleric, Psionicist.Time flux warps space-time around you, so that you act faster than the world about you.
  • TransportCast by Mage, Cleric, Druid, Ranger, Psionicist.'Transport' sends an object in the caster's inventory to the victim.
  • True SightCast by Cleric, Ranger.True sight confers the recipient with a very brief immunity to blindness (from attacks such as gouge or the blindness spell itself).
  • Unravel DefenseCast by Mage, Psionicist.This spell renders the victim susceptible to both magic and nonmagic attacks.
  • ValianceCast by Cleric, Druid, Psionicist, Paladin.This spell increases your perseverance when you are on the verge of losing consciousness.
  • VentriloquateCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.This spell throws your voice, making it appear that another character in the room is saying your message.
  • VigilanceCast by Cleric, Paladin.The vigilance spell improves the reflex savingthrow of the target.
  • WardCast by Mage, Cleric, Psionicist, Paladin.Makes the target resistant to the added elemental rune.
  • WarmongerCast by Cleric, Paladin.The warmonger spell bestows the target with the spirit of a warmonger, increasing their size, strength, and their resistances to blunt, slashing and piercing weapons for a short…
  • Word Of RecallCast by Mage, Cleric, Druid, Ranger, Psionicist, Paladin.Novices (one class, below level 25) type RECALL to go home for free.