Travel to, look at, or open a portal to another player.
Syntax: cast 'astral walk' <victim> Syntax: cast 'farsight' <victim> Syntax: cast 'portal' <victim>
These spells allow the very shape of space and time to be warped at the caster's bidding:
'Astral walk' instantaneously moves the caster to the victim's location.
'Farsight' allows you to see the room in which the victim stands.
'Portal' forms a temporary tunnel through space to the victim. A portal will not succeed if a portal already exists in either the caster's or the victim's location. Type 'enter' or 'enter portal' to pass through.
Astral walk and portal do not work between continents, and portal cannot be cast on the world map. These spells may also fail if either the victim or the caster is in a location which blocks their use, such as no-recall areas, no-summon areas, etc.
(Astral Walk) Basic (30 Complexity) (Farsight) Sensory (16 Complexity) (Portal) Basic (21 Complexity)
Dark Legacy