Spell: see the room where another stands, without going there.
Syntax: cast farsight <target>
Farsight shows you the room your target is in, as though you stood there and looked: the place, and who and what is in it. You do not move. The target may be a player or a creature, anywhere in the world.
Details
- A Sensory spell of complexity 16. Mages, clerics and rangers can reach it; SLIST shows the level for your class.
- It fails on yourself, on Caretakers, on anyone in a private room, and on those who are warded against being watched. A creature may resist it.
- When it fails the game says 'You failed.' and the spell fizzles.
- To go where you have looked, see HELP ASTRAL WALK and HELP PORTAL.
The game also finds it under: farsight, far sight.
Dark Legacy