Patch notes 2.7.1: Stability & safety
From #announcements on Discord.
Hey all,
This patch fixes over a hundred server crashes, exploits, broken checks, and ways to lose stuff.
Highlights
- Exploits We closed a number of exploits around gold, item duplication, shops, crafting and character data.
- Survives reboots Corpses and mail packages waiting for delivery.
- Repairing or recharging a stack costs the price of every item in it. Engraving a stack engraves one item.
- Upgrading gear needs a craft rank that matches the gear's level.
- Cursed weapons can no longer be taken off by sheathing them.
- Bosses drop their extra treasure chest. (Though we might still need to label what mobs are bosses).
- Quests no longer auto-delete after a month of nobody taking them.
- Player shops:
reselllists at the price you ask (no longer doubled). - Put on:
put <item> on <table/floor>follows the same rules asdrop. - Set home: you can only set your home in a structure you own or are a friend of.
- Screen readers: blood reports for vampires say "blood", not "mana".
Examples of crashes fixed
- Ordering a pet to use the journal, help, craft, inventory or cards.
- Leaving the game during an arena match.
- Searching your inventory while carrying an empty prism.
trade retractoutside a trade, zapping a container, long guild MOTDs, guild disbanding, Zenpin's directions, long sentences in racial languages, and many more.
Dark Legacy