How good each class gets with weapons.
At 0% a character gets a -5 penalty to their attack roll At 99% a character gets a +4/+5 bonus to their attack roll.
Spec: Class is specialized at using these weapons. Adepts: Class is adept at using these weapons. Other: All other weapons.
| Class Config | Spec. | Adepts | Other | Classes |
|---|---|---|---|---|
| Pure Melee | 3x99% | 3x85% | 80% | Warrior, Rogue |
| Hybrid (Mainly Melee) | 3x80% | 2x70% | 60% | Ranger, Paladin |
| Hybrid (Mainly Magic) | 2x60% | 2x50% | 25% | Psionicist, Bard, Cleric |
| Pure Magic | 2x50% | 1x30% | 10% | Druid, Mage |
(2x70% means the class will have 2 specific weapon types they can raise to 70% skill).
The game also finds it under: weapon_skills, weapon skills.
Dark Legacy