Teach your pet tricks with toys.
Syntax: use <toy> (give pet a toy, teaching them a trick) Syntax: pet (inspect all unique tricks, if any) Syntax: pet <command> (Trigger a manually triggered unique trick)
Pets learn tricks via toys.
A pet can only learn a certain amount of magical tricks and a certain amount of normal tricks, depending on its level and species. Some pets already know a trick. There are even some extremely rare pets that know a trick unique to them! Each species has a unique percentage of magical/non magical slots, which you can inspect in 'pet score'. At level 0 and each 10 levels thereafter one slot is made available, all the way up to level 50. All pets have 6 trick slots at level 50. At epic level 250, 750, 1300 and 2000 a magic slot is added. At epic level 500, 1000, 1700 and 2000 a non-magical slot is added. Some tricks cost mana to use. This means that sometimes a creature will be unable to use a trick until it has levelled somewhat. To teach your pet a trick, type 'use <toy>' STUDY toys before you use them. ask around what they do. Not ALL toys are beneficial, and not all are equally powerful! Your pet CANNOT unlearn a trick. Some pet tricks must be triggered manually, using the 'pet' command (like 'pet milk'). Pet tricks that bestow talents (like firebreath or bite) function on a fixed cooldown, and trigger during combat.
Details
- Toys and cures can also be given with 'pet feed <item>'. A pet learns each care item only once.
- Toys and care items can also be given with 'pet feed <item>'. A pet learns each toy only once.
The game also finds it under: tricks, toys.
Dark Legacy