Small, warty, malicious creepers of the night, welcome nowhere for long.
Mothers in Alora tell their children that a goblin can weave a nightmare out of gossamer and slip it into a sleeper's ear. The truth is plainer. The goblin was in the room, and he took the spoons.
They are short and warty, of several unwholesome colors, and go in drab rags that are never washed. In their own tribes they plot against one another, and against everyone else, with real pleasure; and the goblin most looked up to is the one who has caught the most fey, for they hunt the fey as other folk hunt hares. A town will sometimes put up with a single goblin, as it puts up with rats. He lives by what he can lift, or goes to the bandits, who have a use for anyone that cannot be heard coming.
Details
- +3 dexterity, +2 constitution, -1 strength, -1 wisdom, -4 charisma.
- Increased skill in hiding and sneaking. +5% experience.
- As all orckin: speaks common and orcish.
The game also finds it under: goblin, goblins.
Dark Legacy