How your chance to hit is worked out.
Attackroll: Your Attackroll defines your ability to attack your opponent. The higher the value the better you are at hitting a target. Your attackroll consists of: the attack bonus of your best attacking class, plus 1 per 20 hitroll (including mount, pet and mental state bonuses), plus your Strength bonus, size and speed modifiers, minus any stun penalty.
How is a hit calculated? A random number from 1 to 20 is added on your attackroll. If it is on or above your targets Mobility, you hit.
| Attackroll | Mobility Hit 50% of the time | Mobility hit on a 20 |
|---|---|---|
| 0 | 10 (Unprotected) | 20 (Scantily clad) |
| 5 | 15 (Shabby) | 25 (barely armored) |
| 10 | 20 (Scantily clad) | 30 (fairly armored) |
| 20 | 30 (Fairly Armored) | 40 (excellently arm.) |
| 30 | 40 (Excellently Armored) | 50 (Almost legendary) |
| 40 | 50 (Almost Legendary Armored) | 60 (Legendary armor) |
The game also finds it under: attackroll, attack_roll, attack roll, to hit, accuracy.
Dark Legacy