Blue and green elves of the sea bed, who keep apart from the land.
Fishermen of the outer coasts tell of lights far down in clear water on still nights, laid out in streets. Those are the cities of the aquatic elves, and no fisherman has been asked in.
They are like the wood elves in build and in grace, but blue or green of skin and hair, and at each side of the throat there are slits by which they breathe the sea. One of them may walk inland for a season, and is known by the waterskins he carries and by how often he looks up for rain. They put no trust in anything done by outsiders. With the lizardmen of the shallows they keep a wary peace, each folk watching the other across the tide-line.
Details
- +3 dexterity, +1 charisma, -2 constitution.
- +1 nature and summoning complexity. Can breathe under water.
- +20 water resistance points, -20 earth resistance points.
- As all elves: immune to magical sleep, innate detect magic, speaks common and elvish.
The game also finds it under: aquatic elf, aquatic elves, sea elf, sea elves.
Dark Legacy