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Trollkin

In the game: help trollkin

The troll kin: big, solitary, slow-witted peoples who are very hard to kill.

Cut a troll and the cut closes. Take off its arm and in time there is an arm again; and the old soldiers of the Great War, who were the first to meet trolls, used to say that the only way to be sure of one was to stay and watch.

They are a solitary kin. A troll keeps a wood or a mountainside or a stretch of sand to itself for a hundred years together, and seeks its own kind only to mate, or when all of them are hunted. The forest trolls and the mountain trolls are feared, and with reason. The red trolls of the desert are another matter: they grow fruit, and are courteous, and the caravans are glad of them.

Details

  • The peoples of this kin: Forest Troll, Desert Troll and Mountain Troll. Each has an entry of its own.
  • All of them have faster hitpoint regeneration, wound regeneration and limb regeneration, and speak common and trollese.
  • Trolls are strong and hardy, slow of wit and poor at magic. It is a fighter's kin, though the desert troll makes a druid or a ranger.

The game also finds it under: trollkin, troll, trolls.