A keep of white marble held by knights, with three trials; levels 30 to e320.
The Ivory Keep is named for the white marble and bleached granite of which it is built, and it is held by knights. Its portcullis stands open, for these are peaceful times, and in the yard the knights spar in dented gear and ask any stranger if he cares for a bout.
Their lord is Arthurius, an older knight with a gentle face, who took his turn in the stables as a squire like every squire since; a young platinum dragon sleeps curled in his chamber. But the Keep is known for something else. Beyond its white rooms is a hall of black, and from that hall three portals open on three trials, of the Body, of the Mind and of the Spirit. Lord Arthurius says of them that they are not easy, and may well be a visitor's death.
Details
- Built by Daymon.
- The squires and the sparring knights are levels 45 to 50. Beware: the sentries are level e250 and Lord Arthurius e500.
- There is a quest here, the three trials. It starts with Lord Arthurius.
- It lies on the world map south-west of New Tarsonis, not far.
The game also finds it under: the ivory keep, ivory keep.
Dark Legacy