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Schools

In the game: help schools

Spell schools and which class masters each.

Each spell belongs to a specific spell school. A school is more a way of describing a prism's physical structure than it is to classify a spell. (ie: You can have a 'summon' spell in another school than 'summon'). The list below shows the most skilled class in each school, which generally means they are able to access some of the school's more complex spells.

SchoolClassExample Spells
BodyClericheal, harm, slow, haste
MindPsionicistTime Flow, Charm
NatureDruidcreate spring, conjure elemental
PhysicalMagearrow, cone, fist
SummoningRangerrose, summon
DivinePaladinbless, fortune, curse
EnchantmentMageidentify, enchant weapon, recharge
ProtectionClericarmor, ward, antimagic shell
SensoryClericblind, detect evil, scry
BasicCleric/MageInvisibility, Teleport, create food
BloodVampyresThrallbeast, Lifetap
IllusionBardsVeil of Daggers, Chameleon