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Every help file

Saves

In the game: help saves

Saving throws: reflex, fortitude and willpower.

If you wish to see your exact dice rolls for saving throws, activate your showrolls with the config command.

SAVING THROWS

On a threat, a saving throw roll is made to see if damage can be reduced or avoided.

Reflex Save: Any threat that could be averted by automatic response or reaction (Like throwing yourself backwards to avoid a blast of fire). Your base reflex score depends on your level, and is augmented by your dexterity bonus.

Fortitude Save: Any threat that could be averted by bodily endurance and stability. (Like resisting the effects of poison). Your base Fortitude score depends on your level, and is augmented by your constitution bonus.

Willpower Save: Any threat that could be averted by pure Willpower. (Like resisting a charm or sleep spell). Your base Willpower score depends on your level, and is augmented by your intelligence bonus.

Details

  • Faster walkers get a Reflex bonus. Undead always succeed on Fortitude saves.

The game also finds it under: saves, saving throws, savingthrows, reflex, fortitude, willpower.