Party roles: where you stand in a fight.
Syntax: role Syntax: role <role>
Roles allow you to pick a tactical position in your party for you or your pets. For example, roles allow you to guard the party mage from backstabbing attacks, or position your elemental in front of you as a guard.
Role summary:
| Skirmisher | Roaming free, unguarded by party. Can flank enemy. |
| Frontline Defense | Defends party against frontal attacks. |
| Flank Defense | Defend party against flanking attacks. |
| Aft Defense | Defend party from attacks from behind. |
| Roaming Defense | Defend everyone in the party, but less efficiently. |
| Support | Center of party, safest location. |
| Untrained | Center of party, safest location. |
| Aerial Defence | Defend party from attacks from above. |
You do not protect people that are in the same role as you, and skirmishers are never defended.
Roles can be learned at a trainer. Your classes dictate what roles you have available to train.
Certain skills require you to be in a certain role. For example, if a rogue wants to circle or backstab their target they need to be in a skirmisher role. To see the direction skills/spells attack the party, see 'HELP ATTACK_AVENUES'.
Details
- 'role' alone lists the roles you know. Aerial Defense requires that you (or your pet) fly.
- Type 'role' alone to see the roles you know. Aerial Defense needs you (or your pet) to fly.
The game also finds it under: roles, role, support, skirmisher, roaming defense, frontline defense, aft defense, aerial defense, flank defense, supprt, suport.
Dark Legacy