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Psionicist

In the game: help psionicist

The class of the mind's own powers, which overcomes a foe by will alone.

The psionicist carries no weapon that anyone can see, and this is found unsettling. He sits in the corner of the common room with his eyes half shut. He is going over the day, it is said, hour by hour, as a miser goes over his coins, and nobody likes to ask what he made of it.

His art is the will. A mage reaches for fire; the psionicist only looks, and means it, and the other is on his knees without knowing who gave the order. It is a matter of presence more than of learning, and the meek do not take it up. He asks nothing of the gods. He belongs to no hall. A psionicist who is crossed does not raise his voice, and that is when the room empties.

Details

  • Charisma is the prime ability of this class.
  • An independent calling, much given to meditation.
  • The Mindflayer ancestry adds to mind complexity.
  • A first class is not the last: in time a character takes two more.

The game also finds it under: psionicist, psionicists, psion.