A fishing village, its lord's manor and two ships at anchor: levels 15 to 50.
Ocean Keep can be tasted on the air before it is seen. Its gate has stood open so long that the grass has grown over the foot of it, and the gatekeeper has two things to tell every comer: that the beasts in the shoals are horrible nasty, and that there are ships at anchor, and might be pirates about.
It is a village of fishermen under the manor of Lord Willem, who is commonly out hunting. The reef is its sea-wall, and the fishermen say that wraiths walk the shoals beyond it and have a queen. Two ships lie off the reef, the Lady Meredith and the Valkyrie, and whoever boards the second is called a stowaway. The Keep has a dragon of its own, whose name is Shade, and does not speak of it to strangers.
Details
- Built by Narn.
- Most creatures are levels 4 to 49.
- Beware: the wraith queen is level e80, the lord and lady of the manor e520, and the two captains and the Keep Dragon e1000.
- It lies on the world map a long way west of Midian.
Dark Legacy