Peaceful farming halflings of the burrows; warriors, rangers and bards.
The meadow halflings stayed. When their cousins went off to the cities long ago, these looked at their fields and at their round doors in the hillside, and could think of no reason to leave either, and they have thought of none since.
They farm, and hunt a little, and are on good terms with whoever lives over the hedge. An evening, to a meadow halfling, is a fire, a book and a mug of warm cider. It is a wonder to their neighbors, therefore, that every so often one of them puts down the mug and goes out into the world, and is next heard of in a song; for on the road they prove stubborn, and brave past all sense, and their luck holds. The ones at home shake their heads, and keep the burrow aired.
Details
- -1 strength, +3 dexterity, +2 luck.
- +2 to saving throws, +1 to ranged attacks.
- As all halflings: speaks common and halfling.
- Alone among halflings, no penalty to magical complexity.
The game also finds it under: meadow halfling, meadow halflings.
Dark Legacy