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Mage

In the game: help mage

The class of offensive magic: weak in body at first, terrible in time.

A young mage is a thin person with a book, whom a goose could knock down. The village laughs at him, and for the time being the village is right. His art lives in prisms, which break the wild energy of the world into spells as glass breaks light; and until he has gathered some, and learned their use, he has little but his wits.

Then one year he comes home, and the laughing stops. For the mage's study is of the spells that harm: fire, and frost, and the bolt out of a clear sky, more of them and stronger than any other calling commands. Captains who would not have fed him will pay his price now. He is still a thin person with a book. He reads between battles, and does not forget who laughed.

Details

  • Peoples whose own accounts name this calling: pixies above all. Moon elves and dark elves are well made for it too.
  • With an elemental, Myconid or Ooze ancestry a mage takes another name, such as pyromancer or alchemist.
  • A first class is not the last: in time a character takes two more.

The game also finds it under: mage, mages, magicuser, magic user.