An afflicted ancestry: the bite of the wolf, which is never got rid of.
It began with a druid's spell that went astray, or with the bite of some dark wolf whose like is not seen now. The lycanthropes themselves do not know, and they have had long nights in which to wonder. It goes on by the bite: the spittle of one passes into the blood of another, and that other is never again only what he was.
In daylight there is little to tell them by, save a way of lifting the head when the wind changes. A lycanthrope howls when he chooses, and at the howl the wolf comes out, the great dire wolf on four feet or the werewolf on two. Dogs know them. Vampires, it is said, leave them alone.
Details
- Shapeshifts into a dire wolf or a werewolf at will, with the spell 'howl'.
- Dire wolf: +3 strength, +5 dexterity, +3 constitution, -3 intelligence, -3 wisdom.
- Werewolf: +1 strength, +3 dexterity, -1 intelligence, -1 wisdom; +75 blunt, pierce and slash resistance points and +20 to the others.
- Immune to vampyrism.
- Expert only, the creator warns: very hard to play, and not for a first character.
The game also finds it under: lycanthrope, lycanthropes, lycanthropy, lycan.
Dark Legacy