Try the game as a guest on a ready-made character, and keep it if you like.
Syntax: play (at the first prompt) Syntax: keep (in the game, as a guest) Syntax: claim <name> <code> (at the first prompt)
Guest play lets a newcomer try Dark Legacy without an account. The Caretakers turn it on or off. Where it is on, the first prompt of the login screen names it:
Enter your account's name, type new, or type play:
Type PLAY and pick one of the ready-made characters. A guest does not last: some days after it was made it is gone, unless you keep it.
- KEEP, typed at any time, asks for an account name, a password and an e-mail address. From then on the character is on your own account.
- QUIT asks whether to keep it. If you say no, the game shows a claim code once: CLAIM <name> <code> at the first prompt keeps it later.
A guest can use newbie chat, but not the other global channels. A guest cannot trade, give or be given things, send or drop gold, use the auction, mail or notes, join a guild or a family, marry, or use ACCOUNT.
The game also finds it under: guest, guest play.
Dark Legacy