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Ettercap

In the game: help ettercap

Half human, half spider: solitary trappers of the deep jungle.

Long ago, in the deep jungles, certain druids bound themselves to spiders, each druid to one, meaning to learn patience. They learned it. Over the generations the druids grew thin in the limb and thick in the body; their eyes swelled, and hair came on them that feels a footfall thirty paces off; and the spiders, for their part, grew to the size of ponies.

That is the ettercap, and where it goes its spider goes. It has forgotten most of what the druids knew. It remembers how to wait. It lives alone in jungle or swamp, spinning and setting snares; and what walks into the web is bitten once and then left a while, for the ettercap is never in a hurry.

Details

  • +2 strength, +2 dexterity, +2 constitution, -4 intelligence, -2 charisma.
  • Melee attacks cause extra poison damage. Innate spell: 'web'.
  • Starts with a grown huge spider as a pet.
  • As all beastkin: speaks common and animal.
  • A kind choice for a first fighter: the spider and the poison help from the start.

The game also finds it under: ettercap, ettercaps.