The class of healing: a servant of the gods, wanted in every company.
A cleric is sworn to two things, to heal and to teach, and the gods hold him to both. He carries his deity's sign, and a great many prayers that close wounds, and a few of another sort that he does not speak of at the bedside.
No company of adventurers goes willingly without one. They put him in the middle, and are rude about his sermons, and bring him their dead. It was clerics, after the Great War, who found the cure when the plague of vampires came upon Tarsonis and Midian. And it is the cleric who is still on his feet at the end of a bad day, mending the others, for his first care is to stay alive; which the warriors call caution, and are glad of.
Details
- Many healing spells, magic that turns the chances of a battle, and a few combat spells.
- Peoples whose own accounts name this calling: the Zion and the rock gnomes.
- A first class is not the last: in time a character takes two more.
The game also finds it under: cleric, clerics, healer, priest.
Dark Legacy