Things that get an area rejected.
Symptoms to get your area automatically rejected:
- Areas that give an advantage to the creator (ie: secret passwords triggering spellups or opening quick passages, etc).
- Powerful items that can be retrieved without effort.
- Usage of 'You' in room descriptions. 'You' is a very powerful word, and lowering quality and realism of a room.
- Rooms that aren't room descriptions; descriptions forcing emotions, thoughts, and feelings on the player. Let the player decide what they do/how they feel, or what he or she thinks... just describe the room and try not to use scary or other emotional words.
- Room descriptions that include mobiles. Use mobiles to describe mobiles!
- The usage of 'playground' or l33t words, like 'asshole' or 'dewd'.
- Areas with repetitive descriptions.
- Rooms, objects of mobiles based upon other sources (these include, but are not limited to, books, movies, commercial video/computer games), or 'out of theme' areas (for ex: Futuristic).
- Mobs and Objects lacking short 'look' and detailed 'look dog' descriptions.
- Rooms that aren't special. Every room should have something special, even if what is special is that it is totally unremarkable.
- Room descriptions shorter than three lines or longer than ten lines.
The game also finds it under: builder_bad1, builder bad1.
Dark Legacy