The class of magical song, which lifts friends and hinders foes.
There is an old argument in the taverns of Alora as to whether a bard is any use, and it is always a bard who ends it. He does not end it by fighting. He sings; and the men about him find their arms lighter and their hearts higher than they were, and the enemy across the field finds, to his own surprise, that he would rather be elsewhere.
That is the calling. A bard alone is a person with a lute in a dangerous place. A bard among companions is worth a second company. He deceives the eye with small illusions, and he knows the song for the hour. It is slow to learn and thankless at first; and those who take it up are told so plainly, and take it up.
Details
- Weak at dealing direct damage. The creator marks it difficult: a poor choice for an inexperienced player.
- Peoples whose own accounts name this calling: satyrs, and imperial and meadow halflings.
- A first class is not the last: in time a character takes two more.
The game also finds it under: bard, bards.
Dark Legacy