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The Coalition

Unwanted by the civilans, these warriors come together to help each other... Forsaken by all, they have no alliance...

For interfering with the order of balance, Melgor was sent into exile. Left to die with others, he decided to escape punishment and bulid up an alliance that he could trust and rely on.

He soon found a few of his kind, those who were previously forsaken and feared, with bad reputations. They did wrong before, just like him, but most of them joined his guild for a good cause, by making up for their evil ways.

There, despite their efforts of trying to make amends for what they had did, the villagers would not trust them. Alas, they had incured the wrath of the Amazons who saw them as betrayers of their previous group. Upset and angry, Melgor decided that they could survive without any help from the Amazons. Somehow, that proved to be a great challenge...

Members

Every member who is public, with the rank they hold and when they joined. Last seen is kept coarse on purpose.

Last seen before 2017 4

  • Pontara |*\Patriarch/*|, joined December 2002
  • Sesmar |*\Patriarch/*|, joined December 2002
  • Wayne *-{Sovereign}-*, joined December 2002
  • Adiel =+Mercenary+=, joined December 2002

Founded

2002

Ranks

From the top down, in the colours the guild gave them. The number is how many hold the rank now.

  1. |*\Patriarch/*|2
  2. *-{Sovereign}-*1
  3. {^Apache^}0
  4. ^:Advocate:^0
  5. :^:Commando:^:0
  6. |>]Conscript[<|0
  7. |-Cadet-|0
  8. =+Mercenary+=1

Led by

  • Pontara, |*\Patriarch/*|
  • Sesmar, |*\Patriarch/*|

How to join

In the game, guilds info The Coalition shows the guild’s own notes and guilds apply The Coalition leaves an application for its leaders, who answer with guilds accept when they have the time. guilds list shows every guild your class and kind may join.

Nobody here has been seen in ninety days, so an application may wait a long time for an answer.

What they ask:

These are the laws and regulations to becoming a part of our united, Coatiton.

[*] You must have a knowledge of how to play the mud. [*] You must be able to create a ledgible, decent biography on your characters background.

[*] You must respect others within The Coalition, and never disrespect one who outranks you.

[*] The final rule of The Coalition is that under no circumstances are you to ever steal, lie, or cheat the guild. If you do and are found you will be outcasted and will never be allowed back in.

Also note you are to respect our allied guilds or deal with the consequences of that, you will be under a system of chastisement, where you get so many strikes. This will be explained when you join.

Deeds

Between them the members have killed 17,555 monsters and zero players. They have fallen to monsters 228 times, and to other players never.

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