Dark Legacy :: manual races Goblin

Goblin
Evil and mischievious critters of grotesque appearance.
Goblins are humanoids who are short of stature, with a warty skin of varying
putrid colors and usually wearing filthy drab clothes. Goblins are tribal, and
inherently malicious. Goblins enjoy torture and plotting evil deeds more than
anything. According to folklore, Goblins can weave nightmares out of gossamer
and insert them into the ear of a sleeping human. This is owed largely to their
prowess at sneaking about during the night, easily robbing their unsuspecting
victims. Goblins derive stature among their own kind from hunting fey and
devote much time to it. As such the goblin and fey have always been extremely
volatile towards each other. In the civilized society, individual goblins are
sometimes tolerated but often considered no better than vermin. Most goblins
survive the streets by thieving or scurrying through trash, while many others
join bandit groups.
powers
- automatically speak common and orcish.
- +3 dex, +2 con, -1 str, -1 wis, -4 cha.
- +5% experience.
- increased skill in hiding and sneaking.
physique
- height: 34 to 37 inches
- weight: 60 to 66 pounds.